Colt

The Colt is a pistol that appears in BlastGen, appearing in all modes.

Campaign
In the campaign, the Colt is named the M1911. It is seen holstered by Sergeant Baker in the mission Camp Texas, however, he is never seen using it. However, it can be picked up from dead Czech militiamen. It does very high damage, being able to kill many enemies with relative ease. However, it has a low magazine size of 8 rounds. However, ammo is almost easy to replenish for it.

Multiplayer
The Colt is unlocked at the start, alongside the M4A1. It does mediocre damage, with a 3 shot kill profile in close range, however, a headshot can reduce the shots needed by 2. However, it's 2 - 3 shot kill range degrades over 100 metres, becoming a four shot kill. Unlike its campaign counterpart, it has a 7 round magazine, which is much lower than the other pistols. Many players frown on the Colt, mainly due to its low damage profile and low clip capacity, and replace it with the Beretta M9 immediately when it is unlocked.

Zombies
The Colt appears in Zombies under the name Colt M1911. It can be selected as a starting weapon and taken into any map. It is very powerful, with headshots killing zombies instantly up until round 10, where its damage profile severely degrades, becoming a 4 or even 5 shot kill. However, it retains the 8 round magazine of its campaign counterpart, allowing a rapid 8 shots to be fired before reloading. When upgraded via the Upgrade Machine, it becomes the Pain Box, increasing its small 8 round magazine to 16, gains Dual Wield, and fires fully automatically. However, even while it is automatic, the fire rate is still slow