BlastGen II

BlastGen II is a game created by Blue Dragon Studios and codeveloped by Raven Software. It is the second game of the BlastGen franchise and is a sequel to the original BlastGen. BlastGen II is famous for being the first BlastGen game to feature a Battle Royale mode and also introduces Survival Mode to the franchise.

Overview
BlastGen II was created as a major step forward in the BlastGen franchise, experimenting with a new Battle Royale mode. It also features a new set of weapons as well as new perks. It also has new maps, some returning from the original game. The Battle Royale mode is also the first game to feature a customizable character, which can be customized with various cosmetics such as headgear, uniforms, and the physical appearance of the character.

Despite the major improvements, the game was not too popular among fans, with many demanding old BlastGen weapons, such as the P260 to return as well. However, players enjoyed the battle royale mode and praised Blue Dragon for finally giving players what they wanted out of the franchise, and to return the mode in a future title. Fans criticized the Survival Mode, and called out the company for attempting to copy Call of Duty: Modern Warfare 3’s survival mode. The game received mixed reviews, with IGN rating it 6/10 and Eurogamer giving it a 8/10.

Weapons
Main article: Weapons/BlastGen II

BlastGen II features many new weapons and many different attachments with new ways to unlock them. Weapons are a mixture of both modern and futuristic weapons while some are modified versions of modern weapons. A major change in the class system is secondary weapons can no longer accept attachments and can no longer equip camouflages.

Equipment
More equipment has also been introduced, such as the Semtex Grenade, 9-Bang, and the Portable Radar. Medical supplies were also introduced in the Battle Royale mode, as well as Armor. A minor change has been made to equipment, there is now a brief 3 second delay before the player can use equipment again, which was done to prevent grenade spamming, this does not apply to the Portable Radar, however.

Story
The game takes place in the year 2040, 5 years after the events of the original campaign. The player plays through the eyes of either Corporal Miller of the US Army Rangers or Sergeant Randall of the Special Air Service. Both characters have different campaign experiences that are played separately.

Campaign levels
To be determined.

Multiplayer
BlastGen II further expands on the Multiplayer experience, including the addition of several new modes, such as Hardpoint, Kill Confirmed, and Sniper Mode. Factions also return in BlastGen II, which include the Rangers and SAS as friendly factions and the Phantom Company and Spetsnaz as enemy factions. The Rangers face the Phantom Company while the SAS face the Spetsnaz, the only exception being on the map Tarmac, where the Rangers fight the Spetsnaz.

List of Multiplayer maps

 * Nightfall
 * Alpine
 * Departure
 * Port
 * Sandstorm
 * Tarmac
 * Compound
 * Warehouse
 * Prison
 * Daybreak (bonus)

Survival Mode
In Survival Mode, a team of 4 players must work together to survive infinite waves of increasingly difficult enemies. Players are initially given a pistol, a Self Revive, and 3 Grenades and Stuns. Players can buy weapons, perks, and killstreaks in between waves to aid them in their survival. If a player receives enough damage, instead of dying, they will fall into a down but not out state and must be revived to continue the fight. If all players are downed without any Self Revives remaining then the game ends. Survival Mode is playable on the maps Tarmac, Sandstorm, Warehouse, and Daybreak.