Laser Sight

The Laser Sight is an attachment in BlastGen. It is the fifth attachment unlocked.

Overview
The Laser Sight is unlocked by getting 100 ADS kills with the Holographic Sight. It increases the hipfire accuracy of weapons by roughly 33% and increases sprint to fire times. It can be attached to all weapons except for sniper rifles. It has varying degrees of usefulness depending on the type of weapon its attached to. For assault rifles, it is useful since they have poor hipfire spread by default, and have slightly slow sprint to fire times. For submachine guns, it sees little to no benefit as they have high hipfire spread and sprint to fire time by default. Shotguns see the most benefit, as they have very poor hipfire spread and it essentially works as a "choke" for shotguns, decreasing the pellet spread to roughly an assault rifle's hipfire cone. For LMG's, it is extremely useful as LMGs have very slow sprint to fire times and the increased hipfire spread can benefit LMG users who hipfire often.

Campaign
It is attached to the M4A1 SOPMOD which is the player's starting weapon in most missions. It takes the form of a VWT X Series laser sight that is mounted underneath the gun, unlike its Multiplayer counterpart which uses the AN/PEQ model. It is sometimes attached to the Russian Army's AK-47 s along with a Holographic Sight or Reflex Sight. Some Marines also have Laser Sights attached to their guns.

Zombies
It can be a random attachment dropped by Armored Zombies occassionally, or a random attachment applied to a Strongbox weapon. However it does not appear on any upgraded weapons and when a weapon with the attachment is upgraded, it will lose the Laser Sight in favor of the upgraded weapon's attachments.

Trivia

 * The Laser Sight uses a different model when attached to pistols and SMGs, identical to the one seen in the Campaign.
 * Despite being a recommended attachment for sniper rifles in the guidebook, it is not avaliable for sniper rifles, leading players to criticize the developers for lying to them. The developers later delivered a statement to the community, saying that while the Laser Sight was originally going to be avaliable for snipers, it was scrapped due to the idea being "pointless". It will, however, become an attachment for snipers in BlastGen II and later BlastGen III.
 * The laser sight is red in Multiplayer, but in the Campaign and Zombies it is green.